Shroom and Gloom devlog and updates

The official posts about Shroom and Gloom from the free itch.io prototype to the Early Access launch, newest first. Each line says what the post is actually about, so you can skip to the one you need.

A huge pink creature with many eyes and a gaping mouth, facing a combat hand
A huge many-eyed creature with a gaping mouth, faced with a combat hand. Screenshot: Team Lazerbeam / Devolver Digital, via the Steam store page.

Where the dev logs are posted

Since the game reached Steam, Team Lazerbeam has posted its dev logs as Steam announcements. Before that, and for a while alongside Steam, they went on the itch.io page. Posts that appeared in both places are listed once below, under Steam. The studio also runs a video series called Dev Diaries on YouTube; the Early Access reveal episode is embedded on the Early Access page.

2026

Steam10 September 2026

Shroom and Gloom explodes into Early Access!

Early Access launch: The Facility as a second path, five characters, quests, achievements, auto-saves, controller support and Simplified Chinese. Building a roadmap with the community is named as the next step.

2025

itch.io28 January 2025

Shroom and Gloom Mega Updates

Prototype 0.4.45: rebuilt mole shops, new cards, more than 70 reworked card artworks and a new Gloom Worm with four evolving states.

2024

What to read next

  • Release date: the key dates from this list, plus the planned length of Early Access.
  • The demo: which of these updates changed the demo, and how it compares to Early Access.
  • Who made it: the studio behind all of these posts.